# Vevey for Strategy Games

> Source: [https://vevey.ai/product/strategy-games](https://vevey.ai/product/strategy-games)
> Markdown: [https://vevey.ai/product/strategy-games.md](https://vevey.ai/product/strategy-games.md)

Plans, tradeoffs, and clever systems

Matti, our game dev tutor, walks you through how to build strategy games — boards, resources, and opponents that reward thinking ahead.

[Play strategy games](https://play.vevey.ai/)

## How to build strategy games on Vevey

Matti helps you scaffold a strategy game players can reason about — boards, resources, and opponents that reward thinking ahead.

### Readable systems

Prototype resources, turns, and win conditions that players can reason about.

### Meaningful choices

Create tradeoffs — economy vs army, expansion vs defense — that define identity.

### Opponents that teach

Shape AI or scenarios that push players without feeling arbitrary.

## How it works

**Try prompts like:**

- "resources vs. army as a tradeoff"

### Define the decision space

List the verbs players take each turn and what those verbs cost — clarity first, depth later.

### Prototype a readable match

Generate a board and run a short game so pacing and information design show up early.

### Carve real tradeoffs

Economy vs army, expand vs defend — identity comes from choices that hurt a little.

### Shape opponents that teach

Tune AI or scenarios that push without feeling arbitrary, so losses still feel fair.

### Layer depth after the core holds

Add technologies, units, or events only once the base loop already rewards foresight.

## Why Vevey

### Replaces Unity

- Readable rules and tradeoffs before a custom turn framework
- Prototype opponents that teach without a full AI stack
- Spectator-clear state changes without UI engineering first

### Replaces Godot

- Decision space in plain language instead of node graphs up front
- Match pacing you can feel on run one with Matti’s help
- Layer tech trees only after the core verbs already hurt nicely

### Replaces Tabletop Simulator

- Digital systems with win conditions — not only a 3D table sim
- Solo-testable AI/scenarios without coordinating a whole lobby
- Share rule experiments as playable games, not just modded boards

## More ways to build

- [Vevey for Puzzles](https://vevey.ai/product/puzzles)
- [Vevey for Platformers](https://vevey.ai/product/platformers)
- [Vevey for Racing Games](https://vevey.ai/product/racing-games)
- [Vevey for Roguelikes](https://vevey.ai/product/roguelikes)

## Start your next strategy game with Matti

[Start building](https://play.vevey.ai/)
