# Vevey for Puzzles

> Source: [https://vevey.ai/product/puzzles](https://vevey.ai/product/puzzles)
> Markdown: [https://vevey.ai/product/puzzles.md](https://vevey.ai/product/puzzles.md)

Numbers, words, and anything you can guess

Matti, our game dev tutor, walks you through how to build puzzle games. Learn from the creators of hit puzzles like [Landmarkr](https://landmarkr.app).

[Play puzzles](https://play.vevey.ai/)

## How to build puzzles on Vevey

Matti helps you turn a puzzle idea into something playable — clarifying rules, tuning difficulty, and shaping levels until every aha moment lands.

### Rule systems that read clearly

Prototype logic, constraints, and win conditions in natural language — then refine until the puzzle teaches itself.

### Difficulty you can tune

Iterate on hints, pacing, and failure states without rebuilding your whole project from scratch.

### Levels that invite curiosity

Compose boards, rooms, and sequences that reward exploration and careful observation.

## How it works

**Try prompts like:**

- "guess the bridge"

### Describe the puzzle fantasy

Tell Matti the verb — slide, match, rotate, deduce — and the feeling you want players to have when it clicks.

### Generate a first playable draft

Get rules, a board, and a win condition running so you can play within minutes, not weeks.

### Tune difficulty with Matti

Ask for softer hints, tighter constraints, or a steeper curve — iterate without rewriting the whole project.

### Sequence a short campaign

Order levels so each one teaches something new, then pay off what players have learned.

### Share and remix

Publish your pack for friends and the Vevey community, or remix someone else’s set into your style.

## Why Vevey

### Replaces Scratch

- Natural-language prompting instead of block-dragging for every rule
- Ship a shareable puzzle pack without a classroom-only sandbox
- Matti tunes difficulty with you — not a blank stage and a wiki

### Replaces Unity

- Playable puzzle drafts in minutes, not a week of scene setup
- No C# boilerplate for win conditions, hints, or level order
- Iterate rules in conversation when something feels unfair

### Replaces Roblox

- Focus on puzzle clarity instead of platform economy and UI chrome
- Own the feel of your mechanic without Lua scaffolding first
- Publish packs for friends without fighting a social-game template

## More ways to build

- [Vevey for Platformers](https://vevey.ai/product/platformers)
- [Vevey for Racing Games](https://vevey.ai/product/racing-games)
- [Vevey for Roguelikes](https://vevey.ai/product/roguelikes)
- [Vevey for Strategy Games](https://vevey.ai/product/strategy-games)

## Start your next puzzle with Matti

[Start building](https://play.vevey.ai/)
